
Less than a month in theatres.
And Warner Bros. is already pulling the plug.
Supergirl — the movie meant to prove James Gunn's new DC Universe had staying power — is reportedly landing on digital platforms on July 28.
That's fast. Almost uncomfortably fast.
Milly Alcock as Kara Zor-El.
Jason Momoa. David Corenswet. A $170 million budget.
Only the second film in Gunn's rebooted DC Universe — the one built to convince audiences DC finally had a plan.
It opened.
And the numbers landed with a thud.
💵 $38 million in North America
🌍 $68 million worldwide, opening weekend
📉 Trade estimates suggest a $150M total theatrical run
For a $170M production — before marketing — that math doesn't work.
Do the math with me.
$170M to make it.
Tens of millions more to market it.
Maybe $150M back from theatres, globally.
👉 That's a hole worth over $100 million.
Not a stumble. A crater.
Supergirl actually worked — in one specific place.
IMAX.
🎟️ 51% of its US opening weekend came from premium large-format screens
🌐 $10.9 million globally from IMAX alone
🏆 One of the highest IMAX opening shares ever for a superhero movie
So people who saw it loved the spectacle.
They just… weren't showing up in the first place.
Studios used to wait 60, sometimes 90 days before a flop went digital.
Now?
If the reports hold, Supergirl jumps to Apple TV, Prime Video, Vudu and Google Play in under 30 days.
That's Warner Bros. quietly admitting the theatrical window is over.
Cut losses. Chase rental revenue. Move on.
This isn't really about one superhero movie.
It's about whether Gunn's entire DC reboot — only two films deep — can survive a second underwhelming outing.
Superman relaunched the universe.
Supergirl was supposed to prove it wasn't a fluke.
Instead, it just proved something scarier: even great spectacle can't save a film nobody feels urgent enough to watch on day one.
That's all for now!